VictoryVR Creates Oculus-Based VR School Curiculum -

VictoryVR Creates Oculus-Based VR School Curiculum

Kids got to crack open a new type of text-book with the help of Oculus Rift and Victory VR.
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DAVENPORT, IOWA—Kids got to crack open a new type of text-book with the help of Oculus Rift and Victory VR. For Buffalo School in Iowa, Victory VR created virtual reality curriculum based on national science standards that students could experience by using an Oculus Rift headset.

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The VR experiences offered students to explore the solar system, to conduct an experiment on water cycles, and a trip on a garbage barge that was cleaning up the Ohio river outside Louisville. In addition to these features, also take a 10-question assessment that is controlled by the student’s eyes within the VR environment.

The grant that was provided by the Bechtel Trust to the Buffalo School for this technology includes three Oculus VR sets and a five-year license to the VictoryVR School Curriculum Library.

“Virtual reality gives students the ability to block out all that is around them and be immersed in what they are learning,” said Steve Grubbs, VictoryVR founder.

VictoryVR will license its library of science curriculum to schools across the country for the 2017-2018 school year. Some of the curriculum is free and open to the public, other parts do require a license.


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